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Playtest - Setting up and managing your own playtest structure

Objectives

Having your own playtest facility next door to your development team is an invaluable way to ensure that playtests will meet the demands of your team and offer the reactivity needed by a fast-paced development.

The objectives of this class are:

To brief management on what it takes to run properly an internal playtest structure and how to fit playtest in their workflow.

To train the studio playtest manager on setting up and running playtest sessions

To brief the development team on the ways they can use playtests to improve the quality of their game.

Content

  • Playtests integration in the work pipeline

  • Setting up the structure: Recruitment and logistics

  • Running a playtest session

  • Playtests debrief and follow-up

  • Best practices to get the most out of playtests

Length

One day.

Related publications:

The Silent Revolution Of Playtests

 

Main development references: