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Multiplayer level design

Objectives

Multiplayer level design is especially demanding because the same map will be played tens of thousands of time. If it is not robust and fun enough, players will turn away from it.

The objective of the class is to give practical guidelines on how to implement  the design for a multiplayer map that meets the three design objectives of multiplayer level design:

  • Map robustness

  • Map navigation

  • Fun and gameplay depth

Content

Part 1 – The specific points of multiplayer level design :

  • The technical constraints

  • The intense use of the maps

  • The challenges faced by casual gamers

  • The loss of control over the way the map will be played

Part 2 – Design solutions and pitfalls to avoid:

  • Giving depth to the map gameplay

  • Balancing the game system and the map

  • Managing the differences between casual and hardcore gamers

Length

One day

Related publications:

Multiplayer Level Design

 

 

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