Introduction
Pascal Luban can organize, in your studio or your school, short but intensive seminars and workshops on concrete issues of game design (see descriptions below).
Classes
Level design - A concrete step-by-step method to plan a great player's experience
Playtest - Setting up and managing your own playtest structure
Multiplayer level design
References
Paris Master Classes 2009
Professional Game Training 2007, Bangkok, Thailand
Institut de la Communication et des Média (2003), Grenoble, France
Qoveo
Milestone