Consulting & services

Game Design Audit

Design coaching

Game Concept

Game & Level Design

Playtest coaching

Story & Dialogs

Gameplay Panorama

(of a given genre)

On-site training

Concept Art & 3D

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Consulting and services

The Game Design Studio is able to deliver practical services thanks to the experience of Pascal Luban, General Manager of the studio, and Joel Meziane, a seasoned scriptwriter.

Pascal has been Creative Director on Wanted - Weapons of Fate.  He has designed CTF-Tornado, the leading map of the UT3 Extreme Physics Mod produced by Ageia and he has worked as Lead Level Designer on the world acclaimed multiplayer mode of Splinter Cell - Pandora Tomorrow and Chaos Theory developed and published by Ubisoft.

Joel is currently working as a scriptwriter on Plus Belle La vie, one of the most popular comedies on French TV.

This unique blend of experience allows The Game Design Studio to assist studios or publishers at various stages in the development of a game:

Early stages : Game Concept, Gameplay Panorama, game design coaching and Script Writing.

During a development : Game and Level Design Audit, full game and level design, dialog writing and game design coaching

Later stages : Playtest coaching, Level Design Audit.